Extended reality has a lot of room for improvement
Facebook wants to play a key role in shaping the future of the extended reality market and is planning numerous new jobs in Europe. As the graphic shows, consumer revenue from this promising technology could also increase significantly in the coming years - by around 30 percent per year. The forecast includes both content and hardware sales. Experts expect that extended reality could receive a boost, particularly in connection with the new and particularly fast 5G infrastructures. High bandwidths combined with short latency times could enable a range of data-intensive applications.
Extended Reality includes the three forms of technology: Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). This refers to a computer-created, virtual environment. The first mass-market application of virtual reality is in the area of video games. So-called virtual reality glasses (head-mounted displays) are intended to enable players to dive deeper into computer-animated game worlds. Augmented reality is defined as the projection of information and holograms in our immediate surroundings. Mixed reality is similar to augmented reality, but interaction between the real and the virtual is also possible.
Facebook founder and CEO Mark Zuckerberg announced back in July 2021 that Facebook would become a metaverse company in the next five years. The online event Facebook Connect (previously Oculus Connect) took place in October 2021 (28th and 29th). It is a virtual online event that aims to help shape the future of augmented and virtual reality. At the keynote, Zuckerberg explained what he imagines the Metaverse to be and announced the first concrete steps in this direction. “We will explore what it takes to bring the Metaverse to life,” said the XR conference website.
Graphic: Distribution of Facebook's revenue and users
English Version: Xtended Market Development with Facebook: Potentials with 5G & XR - Extended Reality
Extended reality encompasses the three technological forms of virtual reality (VR), augmented reality (AR) and mixed reality (MR). This refers to a computer-created virtual environment. Virtual reality was first used on a mass scale in the field of video games. So-called virtual reality glasses (head-mounted display) are intended to enable players to immerse themselves more deeply in computer-animated game worlds. Augmented reality is defined as the projection of information and holograms in our immediate environment. Mixed reality is similar to augmented reality, but it also allows interaction between the real and the virtual.
Facebook founder and CEO Mark Zuckerberg announced back in July 2021 that Facebook would become a metaverse company in the next five years. In October 2021 (28th and 29th), the Facebook Connect online event was held (previously Oculus Connect). It is an online virtual event that aims to help shape the future of augmented and virtual reality. At the keynote, Zuckerberg explained what he envisions the Metaverse to be and announced the first concrete steps in that direction. “We will explore what it takes to bring the Metaverse to life,” the XR Conference website said.
Our XR – Extended Reality library offers you a versatile overview of the topic. Here you will find relevant statistics on sales forecasts and user surveys. Here you have quick access to important quantitative facts on the subject of Extended (Xtended), Augmented, Mixed and Virtual Reality.
XR - Extended Reality - PDF for download
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